Ogre

Large

About

Huge, dim-witted brutes that fight for food, coin, or whoever shouts the loudest. Their skin is thick and scarred, their weapons crude clubs made from trees or beams. They live in filthy camps that stink of boiled leather and old meat, arguing until someone bleeds.

Stats

HP 51
AC 12
DR 0
Attacks 1
Attack: 3d6+3

Save Rolls

Quick 0
Tough 2
Mind -2
Default Save TN (based on HP): 14

Traits

Alignment: Wild Vile (Reaver)
Intelligence: Low (2-4)
Magic Resistance: -

Special Attack

Club Smash: 30 ft, save Dex Quick, fail save roll 2d8+2 bludgeoning, cooldown 3 rounds.

Special Defense

Thick Skull: Advantage on saves vs. stun.

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