Moose
About
A towering antlered giant of cold forests and bogs, far more aggressive than its placid cousins, especially when rutting or guarding a calf. It will charge a threat down and stamp it into the mud.
Stats
Save Rolls
Traits
Special Attack
Antlers: bludgeoning, melee 5 ft, +1 to hit, 1d10+4 bludgeoning. Hooves: bludgeoning, melee 5 ft, 1d8+4 bludgeoning. Trampling Charge: after moving at least 15 ft it gores for an extra 1d8 and knocks the target prone on a failed Dex Quick save, cooldown 2 rounds.
Special Defense
Territorial Fury: while defending its ground or its young it has +2 to attacks against the nearest threat. Senses: Twilight Sight, Keen Smell.