Minotaur

Large

About

Bull-headed terrors that haunt ruins and deep halls. They remember every turn and love the sound of panic in tight stone. Cursed guardians bound to ancient halls, their horns scarred from centuries of hunting the lost. They know every corner of their dungeon and drive prey toward dead ends before striking. The sound of their breathing fills tunnels - they expect you to come to them.

Stats

HP 54
AC 14
DR 1
Attacks 1
Attack: 3d6+3

Save Rolls

Quick 1
Tough 2
Mind 0
Default Save TN (based on HP): 14

Traits

Alignment: Wild Vile (Reaver)
Intelligence: Bright (11-12)
Magic Resistance: -
Minotaur - Image Coming Soon

Special Attack

Gore Charge: Save Dex Quick, fail save roll 2d8+2 bludgeoning, cooldown 2 rounds.

Special Defense

Labyrinth Sense: Cannot be confused by mazes or shifting corridors. Thick Hide: Reduce damage by +1 vs nonmagical weapons.

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