Livid Slime
About
Thick, blue-gray ooze that clings to walls and ceilings, waiting for warmth to pass below. It drops in silence, wrapping around prey with cold, acidic tendrils. The air near it feels heavy and chilled, and the bones of past victims lie half-melted in its wake.
Stats
Save Rolls
Traits
Special Attack
Acid Touch: Save Dex Quick, fail save roll 1d4+2 acid, cooldown 2 rounds.
Special Defense
Grave Chill: Melee attackers save Con Tough or suffer -1 to next save this round. Ambusher: If motionless in cover for 1 minute, counts as unseen until it moves or attacks.