Livid Slime

Large

About

Thick, blue-gray ooze that clings to walls and ceilings, waiting for warmth to pass below. It drops in silence, wrapping around prey with cold, acidic tendrils. The air near it feels heavy and chilled, and the bones of past victims lie half-melted in its wake.

Stats

HP 23
AC 12
DR 0
Attacks 1
Attack: 1d6+1

Save Rolls

Quick 0
Tough 2
Mind 1
Default Save TN (based on HP): 15

Traits

Alignment: Unaligned
Intelligence: Non-Intelligent (0)
Magic Resistance: -
Livid Slime - Image Coming Soon

Special Attack

Acid Touch: Save Dex Quick, fail save roll 1d4+2 acid, cooldown 2 rounds.

Special Defense

Grave Chill: Melee attackers save Con Tough or suffer -1 to next save this round. Ambusher: If motionless in cover for 1 minute, counts as unseen until it moves or attacks.

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