Keres
About
The Keres are divine spirits of violent death, black-winged figures who descend where bloodshed has made an ending likely. They are divine personifications serving an ancient order of violent death, an order with no place for mercy. Three Keres circle the battlefield together, each competing to claim the same failing life.
Stats
Save Rolls
Traits
Special Attack
Claim the Wounded: every creature below half HP within 40 ft makes a Mind save. A failure deals 2d8 necrotic damage and marks the creature for the Keres' next attack.
Special Defense
Life Deliberately Spared: healing or protecting an enemy prevents Claim the Wounded for 1 round and removes the mark from one creature.