Kapre
About
A Kapre is a towering tree-dweller with dark, hairy limbs and the smell of strong tobacco. It sits in old balete trees, watches roads, and bends distance through smoke, sometimes helping travelers it likes and confusing those who insult the tree. The Kapre is territorial, reserving its cruelty for deliberate trespass, but attempts to cut, burn, or claim its tree bring immediate violence.
Stats
Save Rolls
Traits
Special Attack
Tobacco Maze: creatures within 30 ft make a Mind save. Those that fail move in a circle and end their movement where they began.
Special Defense
The Tree Is the Boundary: the Kapre cannot move more than 120 ft from its chosen tree. A respectful gift of tobacco or protection for the roots prevents Tobacco Maze.