Hunger Fiend
About
The Realm of Hunger wearing flesh. It does not distinguish between organic and inorganic - it will try to consume stone, metal, magic items, life force, and memories with equal thoroughness.
Stats
Save Rolls
Traits
Special Attack
Devouring Strikes: slashing, +5 to hit, 1d8+3 slashing and necrotic per strike (three strikes). Consuming Grasp: if two of its strikes hit one target, save Con Tough (TN 13) or lose 2 maximum hit points until a full week of rest (the loss stacks; magical healing restores 2 maximum hit points per casting).
Special Defense
Endless Hunger: regenerates 3 hit points each turn even at low health, unless struck by radiant damage, which suppresses the regeneration for 1 round. Immune to poison and disease. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).