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Monster Trove for Seasoned Adventurers

Hunger Fiend

Medium

About

The Realm of Hunger wearing flesh. It does not distinguish between organic and inorganic - it will try to consume stone, metal, magic items, life force, and memories with equal thoroughness.

Stats

HP 102
AC 13
DR 2
Attacks 3
Attack: 1d8+3, 1d8+3, 1d8+3

Save Rolls

Quick 1
Tough 4
Mind -1
Default Save TN (based on HP): 11

Traits

Alignment: Wild Vile (Reaver)
Intelligence: Below Average (5-7)
Magic Resistance: Immune to poison and disease. Regenerates 3 HP per turn (ceases for 1 round if struck by radiant damage).
Hunger Fiend - Image Coming Soon

Special Attack

Devouring Strikes: slashing, +5 to hit, 1d8+3 slashing and necrotic per strike (three strikes). Consuming Grasp: if two of its strikes hit one target, save Con Tough (TN 13) or lose 2 maximum hit points until a full week of rest (the loss stacks; magical healing restores 2 maximum hit points per casting).

Special Defense

Endless Hunger: regenerates 3 hit points each turn even at low health, unless struck by radiant damage, which suppresses the regeneration for 1 round. Immune to poison and disease. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).

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