Hill Berserker

Huge

About

Broad, scarred giants who live for the rush of battle. They tear up trees for clubs and charge headlong into enemy lines, ignoring pain and wounds alike. Each strike lands with enough force to splinter shields and send fighters sprawling. When their rage takes hold, even boulders seem to tremble underfoot.

Stats

HP 56
AC 13
DR 0
Attacks 1
Attack: 3d6+3

Save Rolls

Quick -1
Tough 2
Mind -1
Default Save TN (based on HP): 14

Traits

Alignment: Wild Vile (Reaver)
Intelligence: Low (2-4)
Magic Resistance: -
Hill Berserker - Image Coming Soon

Special Attack

Wild Charge: 30 ft, save Dex Quick, fail save roll 2d8+2 bludgeoning, cooldown 3 rounds.

Special Defense

Reckless: Frenzy, prioritizes offense this round, easier to hit until its next turn.

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