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Monster Trove: Things Others Swore They Saw

Guecubu

Medium

About

The sickness that arrives with a purpose behind it. A guecubu does not have a body of its own and does not want one - it rides an animal, or a person, and wastes them from the inside while using them to reach the next. The creature attacking you is a victim. It has been ill for a fortnight, it is dying, and it will die whether or not you kill it, and the guecubu will simply move.

Stats

HP 60
AC 15
DR 1
Attacks 1
Attack: 2d6+3

Save Rolls

Quick 1
Tough 2
Mind 1
Default Save TN (based on HP): 13

Traits

Alignment: Wild Vile (Reaver)
Intelligence: Below Average (5-7)
Magic Resistance: Cure disease cast on the host expels it outright, no save. Attacking it directly with anything else simply hurts a sick person.
Guecubu - Image Coming Soon

Special Attack

Waste: necrotic, melee 5 ft, +4 to hit, 2d6+3, delivered with the host's own hands. Spread: 20 ft, on the host's death or when it chooses, save Con Tough, fail save roll 2d6+2 necrotic and the guecubu moves into that creature as its new host, cooldown 2 rounds.

Special Defense

Rides a Victim: all damage dealt goes to the host, which is dying anyway. There is no separate creature on the field. Driven Out: rites of cleansing, smoke, or a healer's work performed on the host expel it without killing anyone. Cornered: with no living creature within 20 ft when its host dies, it is destroyed, which makes an empty room the whole tactical problem.

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