Grim Reaper
About
He has come for one person and he knows their name. Everyone else in the room is furniture and he will step around them, and if they get in front of him he will wait, without irritation, for as long as it takes. He is not a punishment and has no opinion about the person he has come for. The hour was set a long time ago by something that is not him, and he is the part of the arrangement that shows up.
Stats
Save Rolls
Traits
Special Attack
The Appointed Hour: 60 ft, against the named creature only, no attack roll. Save Wis Mind, fail save roll 3d10+6 necrotic. On a success the creature has bought one round. He does not use this on anyone else and cannot be made to. Scythe: slashing, melee 15 ft, +6 to hit, 3d10+6, used only on creatures physically obstructing him, and he strikes to move them rather than to finish them.
Special Defense
Not For You: he will not kill any creature other than the named one, whatever is done to him. Obstruction is safe, endless and infuriating, and it is the only tactic there is. Cannot Fall: reduced to 0 HP he is simply not there, and is standing behind the party at the start of the next round with the same expression. Delayed, Never Denied: he can be obstructed, argued with, or sent away for a night. The appointment does not move. Buying time is the entire achievable outcome and is sometimes exactly enough.