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Monster Trove for Early Adventurers

Grand Water Warrior

Large

About

Water elementals encased in enchanted armor, Grand Water Warriors serve the will of those who summoned them. Their disciplined movements and unwavering focus reflect the structured magic that binds them. They strike with crushing waves and chilling jets, fighting with purpose until their summoner's command is fulfilled or their armor shatters into steam and mist.

Stats

HP 54
AC 14
DR 0
Attacks 1
Attack: 3d6+3

Save Rolls

Quick 2
Tough 0
Mind -1
Default Save TN (based on HP): 14

Traits

Alignment: Impartial Impartial (Wanderer)
Intelligence: Bright (11-12)
Magic Resistance: -
Grand Water Warrior - Image Coming Soon

Special Attack

Water Jet: Save Dex Quick, fail save roll 3d4+3 cold, cooldown 2 rounds.

Special Defense

Magic Weapons: Quality, its weapon attacks count as magical for overcoming DR.

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