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Monster Trove for Seasoned Adventurers

Giant Scorpion

Large

About

Cart-sized predators of desert and cavern, all armoured plates and grasping claws, that pin prey between their pincers and drive home a venom-dripping sting. They sense every footfall through the ground.

Stats

HP 90
AC 15
DR 2
Attacks 3
Attack: 1d8+3, 1d8+3, 1d6+3

Save Rolls

Quick 2
Tough 3
Mind -1
Default Save TN (based on HP): 12

Traits

Alignment: Wild Vile (Reaver)
Intelligence: Animal (1)
Magic Resistance: -
Giant Scorpion - Image Coming Soon

Special Attack

Pincers: bludgeoning, melee 5 ft, +1 to hit, 1d8+3 bludgeoning (two claws); a creature struck by both is held. Sting: poison, melee 5 ft, save Con Tough, 1d6+3 piercing and heavy poison on a failed save, cooldown 2 rounds.

Special Defense

Armoured Carapace: resists nonmagical piercing and slashing damage. Vibration Sense (feels movement): detects creatures in contact with the ground within 30 ft. Senses: Night Vision (60 ft).

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