Giant Octopus
About
A giant octopus fills a reef cave or wreck with patient arms, changing color until stone, weed and flesh become indistinguishable. It attacks from several directions and carries prey into spaces where companions cannot follow.
Stats
Save Rolls
Traits
Special Attack
Grasping Arms: bludgeoning, melee 15 ft, +4 to hit, 2d8+3, twice each round. A creature hit by both attacks is restrained. Beak: a restrained creature takes 2d10+3 piercing damage at the beginning of the octopus's next turn.
Special Defense
Ink Cloud: once during an encounter it fills a 30 ft area of water with black ink for 3 rounds and moves away. Bright light inside the cloud reveals its outline. Severing an arm with 15 damage releases one restrained creature but does not reduce its HP.