Giant Lizard
About
A Giant Lizard clings to sun-warmed ruins and cavern walls with broad gripping feet. Its pebbled hide changes shade against stone, while its tongue tests the air for blood, eggs, and small prey. It prefers sudden downhill rushes and abandons a hunt when forced into cold water or open ground without cover.
Stats
Save Rolls
Traits
Special Attack
Wall Rush: bludgeoning, melee 5 ft, +3 to hit, 1d6+1. If it began above the target, the target makes a Quick save or falls down and is pushed 10 ft.
Special Defense
Cold-Blooded: cold damage removes its DR and halves its movement for 1 round. It loses its camouflage after moving across open ground.