Fire Elemental
About
A leaping pillar of hungry flame that spreads to anything it touches and lives only to consume. Water is its bane, but until then it burns everything within reach.
Stats
Save Rolls
Traits
Special Attack
Burning Touch: fire, melee 5 ft, +4 to hit, 2d8+5 fire and 1d6 ongoing fire on a failed Dex Quick save (two touches). Fire Leap: fire, springs up to 30 ft, save Dex Quick, 3d8 fire to creatures where it lands, cooldown 3 rounds.
Special Defense
Fire Form: ignites flammables and burns any creature that holds it for 1d8; resists nonmagical damage and is immune to fire. Water Vulnerability: takes double damage from cold and from being doused in water. Senses: Night Vision (60 ft), Thermal Vision (60 ft).