Earth Elemental
About
A trudging mountain of rock and soil that erupts from the ground to crush trespassers, then sinks away as if it were never there. Slow but nearly unstoppable.
Stats
Save Rolls
Traits
Special Attack
Slam: bludgeoning, melee 10 ft, +4 to hit, 2d10+6 bludgeoning (two stone fists). Earth Shock: bludgeoning, 20 ft, save Dex Quick, 3d8 bludgeoning and knocked prone on a failed save, cooldown 3 rounds.
Special Defense
Earth Glide: burrows through unworked earth and stone without disturbing it. Siege Crusher: deals double damage to objects and structures; resists nonmagical damage. Senses: Vibration Sense (feels movement, 90 ft), Night Vision (90 ft).