Dvorovoi
About
The yard spirit, and a worse tenant than his cousin behind the stove. He keeps to the outbuildings and the space between them, and he is tolerable until something white comes into the yard. White horses, white dogs, white cats, white hens - he will not abide them, and the animal will be found in the morning lamed, tangled, driven half to death or simply gone. Farmers who keep a white beast keep it stabled elsewhere and do not argue the point.
Stats
Save Rolls
Traits
Special Attack
Drive and Lame: bludgeoning, melee 5 ft, +3 to hit, 1d6+2. Against a white-coated or white-feathered animal, or against someone visibly wearing or carrying white cloth, 2d6+2 instead. Night Torment: 20 ft, save Con Tough, fail save roll 1d6 bludgeoning and the target wakes Weary, cooldown 3 rounds. He uses this on the sleeping in preference to anything else.
Special Defense
Fixated: he will always attack the whitest animal or white-clothed figure present, even at obvious cost to himself, and can be baited with a white cloth on a stick by anyone who has worked out the rule. Of the Yard: outdoors within his own steading he moves unseen between structures and cannot be tracked.