Dire Wolf
About
A dire wolf stands nearly as tall as a horse and hunts prey that ordinary wolves avoid. Its pack uses ravines, frozen streams and fallen timber to separate the slowest creature from the rest.
Stats
Save Rolls
Traits
Special Attack
Crushing Bite: piercing, melee 5 ft, +4 to hit, 2d8+4. On a hit the target makes a Tough save or is held in the wolf's jaws and moves with it. The hold ends when the wolf takes 10 damage in one round or the target wins a Strength Chance Roll.
Special Defense
Ancient Pack: while another dire wolf is within 20 ft, it has +2 Mind and cannot be frightened. Fire across its path or the death of its pack leader forces a Mind save or a fighting withdrawal.