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Monster Trove for Seasoned Adventurers

Celestial Arbiter

Large

About

A divine law-enforcement entity from the upper realms, armored in solidified light, carrying an authority that makes evil things stumble.

Stats

HP 148
AC 17
DR 4
Attacks 2
Attack: 2d8+5, 2d8+5

Save Rolls

Quick 2
Tough 4
Mind 4
Default Save TN (based on HP): 9

Traits

Alignment: Orderly Kind (Guardian)
Intelligence: Exceptional (15-16)
Magic Resistance: Immune to poison, disease, fear, and charm. Resistant to necrotic and fire.
Celestial Arbiter - Image Coming Soon

Special Attack

Judgment Blade: radiant, +7 to hit, 2d8+5 radiant (two strikes). Holy Writ: once per 3 rounds, save Con Tough (TN 16) or take 3d8 radiant and be marked for 1 minute - while marked, every attack against the Arbiter or its allies also deals 1d8 radiant to the attacker.

Special Defense

Divine Authority: an evil-aligned creature that directly attacks the Arbiter must save Wis Mind (TN 16) or suffer -3 to all attack rolls against it for the encounter. Immune to poison, disease, fear, and charm; resists necrotic and fire. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).

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