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Monster Trove: Old Fears and Hungry Things

Bison

Large

About

At a distance, a bison herd looks slow enough to walk around. Panic changes it into a moving wall. One animal can crush a person beneath horn, shoulder and hoof; a frightened line of them can erase a camp. Bulls defend space with short charges, while cows close around calves and force intruders to choose between retreating and being caught against the herd.

Stats

HP 42
AC 12
DR 2
Attacks 1
Attack: 2d6+3

Save Rolls

Quick 1
Tough 4
Mind 0
Default Save TN (based on HP): 14

Traits

Alignment: Orderly Impartial (Arbiter)
Intelligence: Animal (1)
Magic Resistance:
Bison - Image Coming Soon

Special Attack

Herd Charge: bludgeoning, melee 5 ft, +3 to hit, 2d6+3. If the bison moved at least 20 ft in a straight line first, the target makes a Tough save; on a failed save, it is carried 15 ft and knocked down.

Special Defense

Living Wall: while another bison remains within 5 ft, the bison gains +1 AC and +1 Mind. A clear route away from the herd ends pursuit, but fire or loud magic may panic the animals and make their movement less predictable at the DN's discretion.

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