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Monster Trove: Things Others Swore They Saw

Bhuta

Medium

About

The dead who went badly - violently, or without rites, or by their own hand - and who did not go on. Two things give them away and both are worth knowing. A bhuta casts no shadow, in any light, ever. And a bhuta will not set foot on the ground, so it hovers a hand's breadth above it, or rests in a tree, and the grass under it is never bent.

Stats

HP 58
AC 15
DR 0
Attacks 1
Attack: 2d6+3

Save Rolls

Quick 2
Tough 1
Mind 1
Default Save TN (based on HP): 14

Traits

Alignment: Wild Vile (Reaver)
Intelligence: Average (8-10)
Magic Resistance: Rites properly performed for the body it came from end it permanently and instantly, wherever it is, mid-fight, without a save. Nothing else destroys it for good.
Bhuta - Image Coming Soon

Special Attack

Cold Hand: necrotic, melee 5 ft, +4 to hit, 2d6+3, and the touch does not feel cold until afterward. Enter: 10 ft, save Wis Mind, fail save roll 2d6+2 psychic and the target speaks in a voice not its own for one round and takes an action of the DN's choosing. Cooldown 3 rounds.

Special Defense

Will Not Touch Earth: it cannot be grappled, tripped or knocked down, and it cannot cross a line of scattered ash or turmeric on open ground. Both are cheap, both are traditional, and a party told about it in advance can pen one into a corner. No Shadow: it is instantly identifiable in any light to anyone who thinks to look, which is the only fair warning anyone gets.

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