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Monster Trove for Seasoned Adventurers

Aspect of the Threshold

Large

About

A Gate Keeper that does not manifest unless the situation demands it, appearing as geometric perfection or as the worst thing you have ever done given form - sometimes as both at once.

Stats

HP 230
AC 18
DR 5
Attacks 2
Attack: 2d10+5, 2d10+5

Save Rolls

Quick 2
Tough 5
Mind 5
Default Save TN (based on HP): 5

Traits

Alignment: Orderly Impartial (Arbiter)
Intelligence: Super-Genius (18)
Magic Resistance: Immune to charm, fear, illusion, and all mind effects. Resistant to all elemental damage. Cannot be banished.
Aspect of the Threshold - Image Coming Soon

Special Attack

Reality Strike: radiant, +8 to hit, 2d10+5 radiant and force (two strikes). Judgment Cast: once per 3 rounds, each creature within 60 ft that has acted dishonestly in the past hour must save Wis Mind (TN 18) or be stunned 2 rounds; a creature that acted with genuine integrity may instead reroll one failed save this round.

Special Defense

Threshold Ward: cannot be killed - reduced to 0 hit points it disperses and reforms at full health in 3 rounds, and true resolution requires completing the test it has set. Immune to charm, fear, illusion, and all mind effects; resists all elemental damage; cannot be banished. Senses: Night Vision (60 ft).

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