Properties
Bonus
+3 Tough saves
Uses
1d4 charges
Effect
Only wizards may use it. Each charge welds two touching things together for good - stone to stone, blade to scabbard, jaw to jaw, door to frame - and the join holds until one of the two is destroyed. A creature joined this way may make a Tough save to keep one limb free. When depleted the wand still holds any two things pressed against its tip together until the wielder pulls them apart.
About
Blued steel with a bright bead of fresh weld running the length of one side.