Properties
Bonus
+15 temporary HP and +2 to hit
Uses
1d2 charges.
Effect
Each charge targets one creature within 30 feet. The target gains 15 temporary HP and +2 to hit for 10 minutes. Damage is taken from these temporary HP first. Any remaining temporary HP vanish when the effect ends.
About
Blackthorn polished to a lacquered shine forms the body of this wand, with copper wire spiraling tightly from grip to tip. When its magic is released, the wire glows a deep furnace-red and the target feels their pulse steady, their hands stop trembling, and the world seems to sharpen around the edges.