Properties
Uses
1d3 charges
Effect
Each charge creates a 60-foot cone of chromatic energy. Roll 1d6 for each creature: 1-2 = 3d6 fire (Tough save halves), 3-4 = 3d6 cold (Tough save halves), 5 = paralysis 1d4 rounds (Mind save negates), 6 = blindness 1d4 rounds (Quick save negates).
About
A wand of crystal that refracts light into multicolored energy.