Properties
Bonus
+6 temporary HP and +2 damage with weapon attacks
Uses
1d4 charges.
Effect
Each charge targets one creature within 30 feet. The target gains 6 temporary HP and +2 damage with weapon attacks for 10 minutes. Damage is taken from these temporary HP first. Any remaining temporary HP vanish when the effect ends.
About
The wand looks fire-scorched from end to end, though its blackened wood never leaves soot on the fingers. A copper cap covers the tip and slowly deepens from dull brown to ember-orange as nearby violence grows imminent.