Properties
Uses
One use.
Effect
Drunk at the point of sleeping, it puts the drinker inside the dream of any one creature they have met face to face, anywhere on the same plane, regardless of distance, walls, wards, seals, imprisonment, or a captor's watch. They speak with it for one hour, and the sleeper remembers the whole conversation on waking and knows it was not an ordinary dream. A creature that does not want the visit shuts its dream with a Mind save. If it saves, or if it is not asleep when the drinker sleeps, the drinker sleeps twelve hours and wakes with nothing.
About
Blue glass, round, half full, showing a second liquid level an inch above the first.