Properties
Bonus
+5 Strength (max 18)
Uses
1d3 charges
Effect
Each charge lets the wearer take hold of one thing that cannot be held - an open flame, a spell in flight, a falling weight of any size, a spirit - and carry it for one minute before setting it down where they choose. No other magic may add to the wearer's strength while these are buckled on. When depleted the gauntlets still take no harm from anything gripped in them and cannot be made to let go.
About
Broad grey gauntlets with padded palms and a shoulder strap buckled at each wrist, worn shiny across the fingers and nowhere else.