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Leadsole Boots

Magic Items for Every Adventurer Type: Boots
Leadsole Boots - Image Coming Soon

Properties

Bonus +5 Constitution (max 18)
Uses 1d3 charges
Effect The wearer takes no harm from depth, pressure, or cold water, and may walk the floor of any sea or lake. Each charge ignores all crushing, falling, and constriction damage for one minute.

About

Black hide, tall, with lead poured into the soles, cold to the hand and beaded all over with condensation indoors and out.

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