Properties
Damage
1d8
Bonus
+4 to hit and +4 damage
Uses
1d2 charges
Effect
Each charge ends the fighting: every creature within 60 feet, the wielder included, must make a Tough save or be unable to attack, cast, or advance for three rounds. While the sabre is drawn no other magic item the wielder carries functions at all.
About
Cavalry sabre carried point-down in a scabbard whose throat has been sewn shut, the last hand's length of blade left unsharpened.