Spell Details
Effect
You create a cloud of toxic gas that fills the target area with poisonous fumes. Each creature that starts its turn in the area takes 3d8 poison damage and must succeed on a Tough save or be poisoned. Poisoned creatures take 1d6 poison damage at the start of each turn until they succeed on a Tough save. The cloud obscures vision and creates hampering ground.
Scaling
At 6th level, the damage increases to 4d8 poison damage.
At 9th level, the damage increases to 5d8 poison damage, and the poison can cause additional effects.
Special Notes
The cloud can be dispersed by strong winds or magical effects.