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Open Dungeons A free fantasy roleplaying game

Swarmcall

Wizard Spells Mystic Powers Level: 5
Swarmcall

Spell Details

Casting Time Turn
Range 120 feet
Duration Sustained, up to 1 minute, plus 30 seconds per caster level
Target 60-foot radius sphere
Saving Throw CON Tough (half damage on successful save)

Effect

You summon a massive swarm of magical insects, birds, or other creatures that fills the target area. The swarm deals 3d8 piercing damage to any creature that enters or starts its turn in the area. The swarm heavily obscures vision and creates hampering ground, making movement and ranged attacks nearly impossible.

Scaling

At 6th level, the damage increases to 4d8 piercing damage.
At 9th level, the damage increases to 5d8 piercing damage, and the swarm can attack specific targets.

Special Notes

The swarm can be dispersed by strong winds or fire.

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