Spell Details
Casting Time
Turn
Range
Touch
Duration
Instant
Target
One creature
Saving Throw
None
Effect
You channel restorative energy to cure minor ailments and restore vitality. The target regains
2d6+2 hit points. The healing appears as warm, silver light.
Scaling
At 6th level, the healing increases to 3d8+3 hit points.
Special Notes
This spell has no effect on constructs or undead. The DN determines what constitutes a "minor" curse for this spell.