Minor Renewal

Level: Level 2

Spell Details

Casting Time Turn
Range Touch
Duration Instant
Target One creature
Saving Throw None

Effect

You channel restorative energy to cure minor ailments and restore vitality. The target regains
2d6+2 hit points. The healing appears as warm, silver light.

Scaling

At 6th level, the healing increases to 3d8+3 hit points.

Special Notes

This spell has no effect on constructs or undead. The DN determines what constitutes a "minor" curse for this spell.