Banish Curse
Level 3
Time:
Turn
Range:
Touch
Duration:
Instant
You channel divine power to end malign bindings, ending one curse on a creature; suppressing one curse on a magic item for 72 hours; or curing lycanthropy if it was contracted within the last month.
Dark Benediction
Level 3
Time:
Turn
Range:
Touch
Duration:
1 hour
You imbue the target with heightened senses and resistance to hostile influences. The target gains Night Vision to 60 feet (or extends existing Night Vision by 30 feet), a +2 bonus on sav- ing rolls against abilities and spells of undead and fiends (i.e vampire charm gaze, undead paralyzing touch, aura of fear, etc.), and […]
Divine Radiance
Level 3
Time:
Turn
Range:
90 feet
Duration:
Instant
You call down a column of divine radiance that burns away evil and corruption. The spell deals 3d6 radiant damage. If the target is undead or a fiend, they must also succeed on a WIS Mind save or be repelled until the end of their next turn if they aren't killed by the damage.
Element Ward
Level 3
Time:
Turn
Range:
Touch
Duration:
1 hour
You grant protection against elemental forces. Choose one damage type when casting: fire, cold, lightning, or acid. The targets gain +2 DR against that damage type and +2 on saves against effects that deal that damage type.
Grave Tongue
Level 3
Time:
Turn
Range:
Touch
Duration:
10 minutes
You commune with the spirit of the deceased, allowing brief conversation. The spirit retains the knowledge and personality it had in life but is not compelled to be truthful or helpful. The con- versation appears as whispered words only you can hear.
Halo Host
Level 3
Time:
Turn
Range:
Touch
Duration:
30 minutes
You surround the targets with rings of divine light that provide protection and guidance. Choose one effect when casting: either +1 AC for all targets, or +2 on WIS Mind saves for all targets. All targets cannot be blinded by non-magical effects. The halos shed bright light in a 5-foot radius around each creature.
Hunter's Spirit
Level 3
Time:
Turn
Range:
Touch
Duration:
30 minutes
You awaken primal hunting instincts within the target. They gain +2 to outdoors, survival and tracking checks (Chance Rolls), can move stealthily at full speed without penalty, innate sense of direction towards the nearest source of fresh water within 5 miles, and gain +1 to attack and damage rolls against animals and other low-intelligent creatures.
Litany of Renewal
Level 3
Time:
Turn
Range:
60 feet
Duration:
Instant
You speak a powerful prayer of restoration that heals multiple allies. Each target regains 2d8+2 hit points and is cured of one of the following conditions of their choice: poisoned, diseased, blinded, or deafened.
Magnus Cleansing
Level 3
Time:
Turn
Range:
60 feet
Duration:
Instant
You channel divine power to unravel a single magical effect or enchantment within range. You automatically end any spell effect of 4th level or lower, or nullify a comparable lesser enchant- ment.
Meldstone
Level 3
Time:
Turn
Range:
Touch
Duration:
5 minutes
You grant the targets the ability to merge with and move through solid stone, whether natural or worked. They can enter stone surfaces and move through them at half their normal speed. While merged, a creature cannot be targeted by direct single-target attacks or spells, but it can be affected by area effects that impact […]
Nature's Severance
Level 3
Time:
Turn
Range:
Touch
Duration:
2 hours
You grant the targets the ability to move through natural hazards without harm. They are im- mune to non-magical difficult terrain, take no damage from natural thorns or brambles, are unaffected by natural environmental hazards like quicksand or unstable ground, and can move through thick undergrowth at full speed.
Pillar of Faith
Level 3
Time:
Turn
Range:
60 feet
Duration:
10 minutes
You consecrate an area with divine power, creating a pillar of white light that reaches toward the divine realm. Allies within the area gain +2 on all saves and +1 to attack rolls. Undead, de- monic, infernal, fiends and other creatures from the lower realms entering the area must suc- ceed on a WIS Mind […]