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    Wizard Spells Mystic Powers

    Spell Anchor

    Level 6
    Level
    6
    Casting Time
    Turn
    Range
    60 feet
    Duration
    Sustained, up to 30 minutes, plus 5 minutes per caster level
    Target
    One spell or magical effect
    Save
    None

    You create a magical anchor that prevents a spell or magical effect from being dispelled or countered. The anchored spell becomes nearly indestructible and cannot be affected by unravel magic or similar effects. The anchor appears as a glowing rune.

    At Higher Levels

    At 9th level, you can anchor up to three spells simultaneously.

    Special

    The anchor can only be destroyed by magic of 7th level or higher.