Wizard Spells Mystic Powers
Solar Bloom
Level 8 - DEX save
- Level
- 8
- Casting Time
- Turn
- Range
- Self (200-foot radius)
- Duration
- Sustained, up to 10 minutes, plus 2 minutes per caster level
- Target
- All creatures in radius
- Save
- DEX Quick (half damage on successful save)
You become a miniature sun, radiating intense light and heat. Each creature that starts its turn within 200 feet of you takes 5d8 radiant damage and must succeed on a Quick save or be blinded. The light dispels darkness and reveals hidden creatures.
Special
The spell creates daylight conditions within the radius. The light can be seen from miles away.