Pyroburst
- Level
- 3
- Casting Time
- Turn
- Range
- 150 feet
- Duration
- Instant
- Target
- 20-foot radius sphere centered on a point you can see
- Save
- DEX Quick (half damage on successful save)
You create a massive explosion of fire that erupts at your chosen point. The blast deals 4d6 fire damage to all creatures in the area and ignites flammable objects. The explosion creates a bright flash and a deafening boom that can be heard for great distances (2 to 5 miles depending on conditions, DN discretion)
At Higher Levels
At 6th level, the damage increases to 6d6 fire damage. At 9th level, the damage increases to 8d6 fire damage, and the explosion creates a firestorm that persists for 1 round.
Special
Objects and structures in the area take damage normally; ignition alone doesn’t cause collapse. The DN adjudicates any resulting structural failure. In heavy rain or underwater, Pyroburst deals half damage and cannot ignite materials. Worn or held items never ignite automatically.