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    Wizard Spells Mystic Powers

    Pyre Wall

    Level 4 - CON save
    Level
    4
    Casting Time
    Turn
    Range
    120 feet
    Duration
    Sustained, up to 1 minute, plus 30 seconds per caster level
    Target
    60-foot line
    Save
    CON Tough (half damage on successful save)

    You create a wall of intense flames that burns with supernatural heat. The wall is 20 feet high and blocks line of sight and movement. Any creature that touches or passes through the wall takes 4d6 fire damage and must succeed on a Tough save or catch fire.

    At Higher Levels

    At 6th level, the damage increases to 5d6 fire damage. At 9th level, the damage increases to 6d6 fire damage, and the wall can move at your command.

    Special

    The wall can be extinguished by water or unravel magic.