Wizard Spells Mystic Powers
Pyre Grove
Level 4 - CON save
- Level
- 4
- Casting Time
- Turn
- Range
- 120 feet
- Duration
- Sustained, up to 10 minutes, plus 2 minutes per caster level
- Target
- 30-foot radius sphere
- Save
- CON Tough (half damage on successful save)
You create a grove of living flame that grows and spreads like a forest fire. The area becomes filled with burning trees and plants that deal 3d6 fire damage to any creature that enters or starts its turn in the area. The flames can spread to adjacent flammable terrain.
At Higher Levels
At 6th level, the damage increases to 4d6 fire damage. At 9th level, the damage increases to 5d6 fire damage, and the grove can create fire elementals.
Special
The grove can destroy structures and create a lasting environmental hazard.