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    Wizard Spells Mystic Powers

    Pyre Grove

    Level 4 - CON save
    Level
    4
    Casting Time
    Turn
    Range
    120 feet
    Duration
    Sustained, up to 10 minutes, plus 2 minutes per caster level
    Target
    30-foot radius sphere
    Save
    CON Tough (half damage on successful save)

    You create a grove of living flame that grows and spreads like a forest fire. The area becomes filled with burning trees and plants that deal 3d6 fire damage to any creature that enters or starts its turn in the area. The flames can spread to adjacent flammable terrain.

    At Higher Levels

    At 6th level, the damage increases to 4d6 fire damage. At 9th level, the damage increases to 5d6 fire damage, and the grove can create fire elementals.

    Special

    The grove can destroy structures and create a lasting environmental hazard.