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    Wizard Spells Mystic Powers

    Hidden Stasis

    Level 7 - CON save
    Level
    7
    Casting Time
    Turn
    Range
    Touch
    Duration
    Until dispelled
    Target
    One willing creature or object
    Save
    CON Tough (unwilling targets only; negates, repeats at end of turn)

    You place the target in a state of perfect stasis, freezing them in time and space. The target becomes completely immobile and invulnerable to all forms of damage and aging. A willing creature is placed in stasis automatically. An unwilling creature may attempt a Tough save to resist; on a failed save it is affected but repeats the save at the end of each of its turns, ending the effect on a success. The stasis field is nearly invisible and can only be detected by powerful magic.

    At Higher Levels

    At 9th level, you can place up to three targets in stasis simultaneously.

    Special

    The stasis can only be ended early by a successful Tough save, or when you choose to release the target. This spell is typically used for preserving allies or valuable objects.