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    Wizard Spells Mystic Powers

    Fleshcraft

    Level 4
    Level
    4
    Casting Time
    Turn
    Range
    Touch
    Duration
    30 minutes, plus 5 minutes per caster level
    Target
    One willing creature
    Save
    None

    You temporarily reshape the target's flesh and bone, granting them enhanced abilities or healing their wounds. The target gains 2d8 temporary hit points and can choose one of the following benefits: +2 to Strength, +2 to Dexterity, or +2 to Constitution.

    At Higher Levels

    At 6th level, the temporary hit points increase to 3d8, and the ability bonus increases to +3. At 9th level, the target can gain two ability bonuses instead of one, and the temporary hit points increase to 4d8.

    Special

    The transformation is painful and may leave temporary scars or marks.