Monster Trove for Early Adventurers
Wind Wraiths
Medium - Wild Vile (Reaver)
- HP
- 14
- AC
- 12
- DR
- 0
- Attacks
- 1
- Attack
- 1d6
- Size
- Medium
- Alignment
- Wild Vile (Reaver)
- Intelligence
- Below Average (5-7)
- Saves
- Quick 3 / Tough 0 / Mind 1
Spectral soldiers who ride the wind gusts themselves, materializing to slash with blades of compressed air and necrotic cold before dissipating into nothing between gusts. You can only strike what you can time.
Special Attack
Wind-Slash: slashing, melee, +4 to hit, 1d6 slashing and 1 necrotic (DR reduces only the slashing). The wraiths strike only during a gust.
Special Defense
Between gusts they are incorporeal and untargetable; a foe must ready an action to strike them as they manifest. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).