Skip to main content
Open Dungeons A free fantasy roleplaying game - go to the home page
Skip to content
    Monster Trove for Early Adventurers

    Wind Wraiths

    Medium - Wild Vile (Reaver)
    HP
    14
    AC
    12
    DR
    0
    Attacks
    1
    Attack
    1d6
    Size
    Medium
    Alignment
    Wild Vile (Reaver)
    Intelligence
    Below Average (5-7)
    Saves
    Quick 3 / Tough 0 / Mind 1

    Spectral soldiers who ride the wind gusts themselves, materializing to slash with blades of compressed air and necrotic cold before dissipating into nothing between gusts. You can only strike what you can time.

    Special Attack

    Wind-Slash: slashing, melee, +4 to hit, 1d6 slashing and 1 necrotic (DR reduces only the slashing). The wraiths strike only during a gust.

    Special Defense

    Between gusts they are incorporeal and untargetable; a foe must ready an action to strike them as they manifest. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).