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    Monster Trove: Old Fears and Hungry Things

    Walrus

    Huge - Orderly Impartial (Arbiter)
    HP
    52
    AC
    11
    DR
    3
    Attacks
    1
    Attack
    2d8+3
    Size
    Huge
    Alignment
    Orderly Impartial (Arbiter)
    Intelligence
    Animal (1)
    Saves
    Quick 0 / Tough 6 / Mind 0

    On a crowded beach or narrow ice ledge, a walrus becomes a wall of muscle, blubber and ivory. Adults rest shoulder to shoulder, and a startled group may crush anything caught between bodies and water. A bull defending space swings its tusks upward, then simply leans its weight into whatever remains standing.

    Special Attack

    Tusk Sweep: piercing, melee 5 ft, +3 to hit, 2d8+3. Every creature in a 10 ft forward arc makes a Quick save; a failed save deals the attack damage and pushes the creature 5 ft. A successful save avoids the sweep.

    Special Defense

    Blubber and Bulk: the walrus is resistant to natural cold and gains +2 Tough against attempts to push or drag it. A clear route into open water ends pursuit unless a calf or wounded member of the herd remains behind.