Monster Trove for Seasoned Adventurers
Void Wraith
Large - Wild Vile (Reaver)
- HP
- 115
- AC
- 14
- DR
- 3
- Attacks
- 2
- Attack
- 2d8+4, 2d8+4
- Size
- Large
- Alignment
- Wild Vile (Reaver)
- Intelligence
- Average (8-10)
- Magic Resistance
- Immune to necrotic. Resistant to cold and psychic.
- Saves
- Quick 2 / Tough 3 / Mind 0
From the deep lower realms where entropy is the highest law, the Void Wraith arrives in the Material as an absence of warmth dressed in the shape of a shadow.
Special Attack
Void Touch: necrotic, +6 to hit, 2d8+4 necrotic (two strikes), draining warmth and color. Despair Shriek: once per 3 rounds, save Wis Mind (TN 14) or suffer -2 to all rolls for 2 rounds (on a critical failure, a roll of 3 or less, the target flees on its next action).
Special Defense
Void Step: once per round as a free action it dissolves into shadow and reappears within 40 ft in darkness or dim light. Immune to necrotic; resists cold and psychic. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).