Skip to main content
Open Dungeons A free fantasy roleplaying game - go to the home page
Skip to content
    Monster Trove for Seasoned Adventurers

    Umbral Mastermind

    Medium - Wild Impartial (Seeker)
    HP
    121
    AC
    15
    DR
    0
    Attacks
    2
    Attack
    1d8+3, 1d8+3
    Size
    Medium
    Alignment
    Wild Impartial (Seeker)
    Intelligence
    High (13-14)
    Saves
    Quick 3 / Tough 1 / Mind 2

    Brilliant strategists and leaders of umbral communities, their cunning abilities allow them to assess battlefields and give specific orders to subordinates. These masterminds fight in calculated manners and always have bodyguards nearby to redirect attacks.

    Special Attack

    Shadow Blade: slashing, melee 5 ft, +3 to hit, 1d8+3, 1d8+3. Backstab. Darkness: shadow, 20-ft radius, magical darkness for 1 minute, creatures without darksight are blinded, cooldown 3 rounds.

    Special Defense

    Cunning Action. Cunning Insight. Cunning Presence. Shadow Burst. Light Weakness: bright light, attack and perception checks impaired, at start of turn save Con Tough or dazzled 1 round. Misdirection. Senses: Twilight Sight.