Supreme Master
- HP
- 375
- AC
- 24
- DR
- 0
- Attacks
- 2
- Attack
- 2d8+11, 2d8+11
- Size
- Large
- Alignment
- Orderly Vile (Tyrant)
- Intelligence
- Exceptional (15-16)
- Magic Resistance
- Limited magic immunity (immune to spells of 3rd level or lower)
- Saves
- Quick 5 / Tough 7 / Mind 3
The supreme master of the Infernal Realms, appearing as a regal humanoid with dark red skin and bleeding wounds that never heal. This being believes existence would be better off under its rule and schemes toward total conquest of the cosmos.
Special Attack
Infernal Blade: slashing, melee 5 ft, +5 to hit, 2d8+11, 2d8+11. Chill Gaze: mental, 30 ft, save Wis Mind, debilitated 1 minute [success: 1 round], cooldown 2 rounds. Dream of Dominion: elemental, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Crimson Scepter: elemental, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Phase Step: teleport, 30 ft, quick action, cooldown 1 round.
Special Defense
Aura of Submission. Discorporation. Limited Magic Immunity. Regeneration: healing, regains HP each round, suppressed by specific damage types noted in the stat block. Senses: Night Vision (60 ft); sees through magical darkness.