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    Monster Trove: Old Fears and Hungry Things

    Stingray

    Medium - Impartial Impartial (Wanderer)
    HP
    12
    AC
    13
    DR
    0
    Attacks
    1
    Attack
    1d4+1
    Size
    Medium
    Alignment
    Impartial Impartial (Wanderer)
    Intelligence
    Animal (1)
    Saves
    Quick 3 / Tough 0 / Mind -2

    A stingray settles beneath a skin of sand in warm shallows, leaving only eyes and the outline of its breathing holes. It flees when given room, but a foot, hand or net pinning the body brings the tail over in a single defensive stroke. The barb may remain in the wound, carrying venom and making movement steadily worse.

    Special Attack

    Barbed Tail: piercing, melee 5 ft, +3 to hit, 1d4+1. The target makes a Tough save; on a failed save, it takes 1d6 poison damage and its movement is reduced by half until the barb is removed and the wound bound.

    Special Defense

    Buried Outline: a stingray beneath sand is noticed before contact only with a successful Chance Roll. Shuffling feet or probing ahead with a pole reveals it and allows it to swim away without attacking.