Monster Trove for Seasoned Adventurers
Siegeback Turtle
Huge - Impartial Impartial (Wanderer)
- HP
- 413
- AC
- 18
- DR
- 5
- Attacks
- 3
- Attack
- 3d10+6
- Size
- Huge
- Alignment
- Impartial Impartial (Wanderer)
- Intelligence
- Animal (1)
- Saves
- Quick 3 / Tough 6 / Mind 3
An ancient turtle with a shell like a broken keep, slow enough to be terrain and strong enough to be a monster.
Special Attack
Shell Crush: bludgeoning, melee/15 ft, +6 to hit, 3d10+6. Siege Tremor: 30-ft radius, save Dex Quick or knocked prone and structures crack, cooldown 3 rounds.
Special Defense
Fortress Shell: DR 5 and +2 AC from above/front. Weak points exist beneath, around eyes, and under lifted shell edges. Senses: Night Vision (60 ft).