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    Monster Trove for Seasoned Adventurers

    Siegeback Turtle

    Huge - Impartial Impartial (Wanderer)
    HP
    413
    AC
    18
    DR
    5
    Attacks
    3
    Attack
    3d10+6
    Size
    Huge
    Alignment
    Impartial Impartial (Wanderer)
    Intelligence
    Animal (1)
    Saves
    Quick 3 / Tough 6 / Mind 3

    An ancient turtle with a shell like a broken keep, slow enough to be terrain and strong enough to be a monster.

    Special Attack

    Shell Crush: bludgeoning, melee/15 ft, +6 to hit, 3d10+6. Siege Tremor: 30-ft radius, save Dex Quick or knocked prone and structures crack, cooldown 3 rounds.

    Special Defense

    Fortress Shell: DR 5 and +2 AC from above/front. Weak points exist beneath, around eyes, and under lifted shell edges. Senses: Night Vision (60 ft).