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    Monster Trove: Old Fears and Hungry Things

    Shellycoat

    Small - Impartial Impartial (Wanderer)
    HP
    25
    AC
    14
    DR
    2
    Attacks
    1
    Attack
    1d8+1
    Size
    Small
    Alignment
    Impartial Impartial (Wanderer)
    Intelligence
    Average (8-10)
    Saves
    Quick 3 / Tough 2 / Mind 3

    A shellycoat wears a coat of river shells that clatters before it appears. It calls from fords in the voice of a drowning traveler, then laughs when rescuers step into the deepest channel. The trick aims for boots full of water, lost dignity, and a story retold badly at the inn; death is rarely its purpose. When the river is truly flooding, the same clattering may be the only warning anyone receives.

    Special Attack

    Drowning Call: one creature within 40 ft makes a Mind save; on a failed save it moves toward the deepest visible water on its next turn. Shell Fist: bludgeoning, melee 5 ft, +2 to hit, 1d8+1.

    Special Defense

    The Coat Announces It: the shellycoat cannot approach within 20 ft without its shells being heard. A creature that answers the false cry by throwing a rope rather than entering the water automatically recognizes the trick. Offering a new shell earns one truthful warning about the river.