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    Monster Trove for Early Adventures

    Shaman Ogre

    Medium - Wild Vile (Reaver)
    HP
    57
    AC
    13
    DR
    0
    Attacks
    1
    Attack
    3d6+3
    Size
    Medium
    Alignment
    Wild Vile (Reaver)
    Intelligence
    Average (8-10)
    Saves
    Quick 1 / Tough 2 / Mind 2

    Ogre spellcasters who channel primitive magic, their bodies covered in ritual scars and their eyes glowing with supernatural power. These shamans use their mystical abilities to enhance their allies and curse their enemies, standing at the center of their tribe's spiritual power.

    Special Attack

    Spirit Call: Melee, save Dex Quick, fail save roll 2d8+2 radiant, cooldown 2 rounds.

    Special Defense

    Tribal Wards: Enhanced resistance to magic.